
Sonic had edge, becoming an overnight sensation, spanning a franchise with multiple sequels, an animated television show, and a hefty lineup of merchandise. Sonic was how Sega gained a 65 percent market share over Nintendo. The 16-bit system wars were the stuff of legend. Sega pushed Sonic as the cooler option for teens and adults-Mario was for kids.

Sonic had it all, a recipe for success in the ’90s video game market. Let’s not forget Sonic’s image and design itself, with that spunky attitude, odd blue color, and enigmatic attributes completely the opposite of a real hedgehog.

The speed of its gameplay ran rings around Mario and became the emphasis of Sega’s famously angsty and clever “ Sega Does What Nintendon’t” marketing campaign.

The brainchild of Yuji Naka, Sonic the Hedgehog touted vibrant graphics and innovative level design.
